NoxBall
Well officialy I have started working on a new project I call NoxBall. Its a simple marble game. You control the marble with your mouse and hit the boxes which reveal a pattern. You must hit two boxes with the same pattern to collect the pair. When all the pairs on the level are collected you go to another level. If that is not enough to play a strange game of memory there are traps and monsters that try to stop you! Many of you who have owned Atari ST system will find this game to resamble a game called Oxyd. And you are wright. Yep, its almost an oxyd clone. But still different... Much different. Well there are going to be new elements in the game. First a player will have three different balls to choose from - glass, metal and rubber. Glass ball will be a great choice for those levels with magnet based traps which are hell for those who like to use the metal ball. Metal ball on the other hand is uncrushable unlike the glass ball. Both are heat resistant which cannot be said for the rubber ball which has a gift of bouncing. Yep, this ball can jump over those classic black holes in the ground and will easier reach higher locations. Oh, yeah I forgot to mention the levels arent going to be flat anymore. They will be multi-height layered terrains filled with opportunity and danger all shown in 3d graphics.
Date of release: Wouldnt you like to know, hehe?

3 Comments:
Hmmm... did you finish the GDD? :D
Yeah, I wanna know the date of release. :P
By
David Brunšek, at December 12, 2004 2:37 PM
Yep. I finished it pretty fast. It's 10 pages long. And most of that 10 pages is the attachements (concept art, brainstormings for levels and advaced game features, project development stages and work allocation). So the public GDD (I will try to publish it soon :) ) will be somewhat three pages long and it will be available for free on a certain slovenian game development page :)
By
Razskolnikov, at December 13, 2004 6:27 PM
uuu.... nice! ;)
By
David Brunšek, at December 14, 2004 7:51 PM
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